The watch will be released in Q1 Xcode 7. The Overflow Blog. Podcast Who is building clouds for the independent developer? Exploding turkeys and how not to thaw your frozen bird: Top turkey questions Featured on Meta.
Now live: A fully responsive profile. Reducing the weight of our footer. Linked Related Hot Network Questions. Next, make the connections between the labels and AppleDetailController.
When complete, the connections should be like so:. Follow the same process for laying out the interface and connecting it. Our app is now ready to test! At the time of writing, very few people in the world have Apple Watch test devices. The rest of us must settle for using the iOS Simulator. Since Apple Watch apps run primarily on a connected iPhone, the Apple Watch is handled by the simulator as an external display.
You should now have a small, blank window representing the Apple Watch hardware running next to your simulated iPhone. If you Build and Run, you should now see the application launch on the simulated Apple Watch. Now that you have completed this tutorial you have a basic grasp on the concepts of Apple Watch development. You can find the finished source code for the tutorial application here. As with the launch of the original iTunes App Store for the iPhone and iPhone 3G back in , the most impressive features of Apple Watch will be the ones that developers provide long after its launch.
Your feedback goes a long way toward making Xcode even better. Provide detailed information about issues, including your system and developer tool versions, and any relevant crash logs or console messages. To ask questions and find answers from Apple engineers and other developers, visit the Apple Developer Forums.
This often happens when you're trying to sign and build your app from a different Mac than the one you originally used to request your code signing certificate. It can also happen if your certificate has expired or has been revoked. For instructions on how to resolve this and other code signing errors, review the Code Signing Support page.
The second example is by setting the alpha property of button "2" to 0. Tapping on button "3" will toggle this and while button "2" may look invisible, the space it takes up does not change and no layout changes will occur. WKInterfaceDevice's screenBounds property is used in ImageDetailController to decide which image resource to load at runtime, depending on the wearer having a 38mm or 42mm Apple Watch.
This can be more easily accomplished with images in an Asset Catalog. In the storyboard scene for GroupDetailController, note the use of nested groups to achieve more sophisticated layouts of images and labels.
This is highly encouraged and will be necessary to achieve specific designs.
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